Working With FrameBuffer Objects ================================ Start with a simple window: .. literalinclude:: starting_template_simple.py :caption: Starting template :linenos: Then create a simple program with a frame buffer: .. literalinclude:: step_01.py :caption: Pass-through frame buffer :linenos: Now, color everything that doesn't have an alpha of zero as green: .. literalinclude:: step_02.py :caption: Pass-through frame buffer :linenos: Something about passing uniform data to the shader: .. literalinclude:: step_03.py :caption: Pass-through frame buffer :linenos: